


White: Makes the Sprite Companion interface with technology faster.Fuchsia: Increases the recharge speed of the Drifter's guns.Blue: Allows the Drifter to resume attacking faster after finishing a combo.
#HYPER LIGHT DRIFTER ARMOR FULL#
Each of them have three pieces between cloak, sword and Sprite Companion, and equipping one gives the full bonus, allowing him to utilize the full effect of three different outfits at a time.

It's also able to show enemy health), Acrobatics (Can quickly and nimbly dash across multiple small platforms and run up walls with small indents), Limited Teleportation (Is able to teleport back to specific beacons he finds), Energy Absorption (Can absorb enemy energy attacks with Bullet Absorb and turn them into energy for his own gun), Minor Weapon Control and Damage Boost (Can change the shape of his sword with Heavy Strike), Limited Telekinesis (With the Blade Caster, which lets him throw his sword and call it back like a boomerang), Limited Non-Physical Interaction (Can hurt Judgement, who is a mass of liquid), Earth Manipulation (With Crystal Shot)Īttack Potency: At least Small Building level (Far superior to enemies who can destroy large blocks of metal), likely Mountain level (Destroyed The Immortal Cell, who did this, and was at the very center of that explosion, and destroyed its avatar, Judgement) Powers and Abilities: Superhuman Physical Characteristics, Attack Reflection (Can deflect projectiles with sword slashes), Weapon Mastery, Forcefield Creation (Dash Shield), Afterimage Creation (Chain Dash), Energy Projection with range weapons, Explosion Manipulation (Roly Poly), Technology Manipulation (Sprite Companion), limited Healing (Healing Packs), Statistics Amplification (Cloaks), Information Analysis (The Sprite Companion can find and highlight invisible platforms. After being inflicted with a mysterious disease, he roams the world in search of a cure. The Drifter is a collector of ancient knowledge and technology.
